F-Zero GX Chapter 6 VH Top Challenge
Uploaded by: MasterKnightDH
Video Description:
Right now I took a break from trying to handle the technique run of Boss Battle Intense and did one in another game instead. This is technically my third technique, the first being Making A Fool Out of K. Rool and the second is one with a level Star Fox that I haven't uploaded (although it's imperfect, because I get hit by Andross 3 times, but it's not that bad off; you see a couple of clips of it in my intro). A shame this one still wouldn't make the San Francisco Bay Area residents eat humble pie and realize the SFBA doesn't deserve to be called the "Yay Area". Or do anything about the shallow girls who would say "wanna suck my pee" just to mock me. Well, this is agility training all the same. Faster thinking = better intelligence anyway.
Anyway, as you can see, I am playing Chapter 6 on Very Hard, with not only top Max Speed (which means minimized acceleration to work with so it's easier to collide with a wall and end up hitting below 800 KM/H), but first-person view, so the turns are harder to react to.
To be honest, this took me quite a few tries so memorization had a role (case in point: that nasty double-turn right after the sand), and Chapter 6 is cake compared to any of the other chapters, but I still got a very good time, the natural reward of doing the chapter on Top Speed.
Related Videos| F-Zero GX: Port Town Aero Dive - 1'52"105 (Max Speed) | PS2 - Rockband - Drums - Reptilia - 100% FC | F-Zero GX - Chapter Three [Intro] |
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| F-Zero GX - Port Town Aero Dive (SSBB Stage Setting) | One Piece - Captain Falcon's theme | F-Zero GX Aeropolis Dragon Slope |
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The APCs definitely chew up your speed and spit it out. But they often come in smaller numbers and they end up easier to evade in general as a result. (They can sometimes psyche you out later if you're not careful, though.)
I never play a fzero game except for the gamecube.
But this looks awesome XD